Original Artwork from Ben Procter: www.benprocter.com
It was supposed to have a real hand in there but I got lazy :P
-Model-
Sculpted the hand using Zbrush's new scuptris pro. Used Maya for retopo and additional poly mechanical modeling.
-Textures-
Mix of procedural and mapped texturing in Mari. Most of the textures were generated / photographed by myself.
-Rendering-
Rendered using V-Ray BRDF's plugin materials entirely on VRay GPU.
2K renders (no denioising) at 1hr per frame.
Final Model Cyber Hand